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Aliens United
One Grand Canyon
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Campaign Summary
Campaign created Thursday, June 25, 2009 07:24:03 PM by
quozaxx
You are an alien. You are more ?advanced? than most of your fellow aliens. One minute you are going through your normal routine, the next thing you know, you ?wake? up on an alien ship. Now the adventure begins.
Campaign Description
Each alien is built on 350 pts. (200 base, 150 disads). Your race is normally built on anywhere from 150-200 points. You should have at least 20-30 points of non-combat skills.
There will not be any VPPs, or most Stop sign powers, or Advantages (no Clairsentient, Summon, Extra-Dimensional Movement, FTL Travel, Transform, Mega Scale, Transdimensional, or Uncontrolled, ) I would allow one player to have Desolidfication but with Limitations. (-1 or more). All other Stop sign powers will be discussed with the player. Each character should specify what powers, disadvantages, or abilities is normal for its race, and which ones are not. Each player MUST give a general background on the Alien?s world and lifestyle. This should include things like what they eat, to sleeping habits, to general description, to anything else that I may be able to use. Morality: I am not looking for killing machines. Hunting for food to stay alive is one thing, murderous attitude is another. Tone: Somewhat gray, with a PG or PG-13 rating. No overly vulgar language or situations. In other words, a Bronze Age feel. I expect players to try to post at least every three days or more. Luck and Unluck will be capped at 3d6. AP will be capped at 65 with the possibility of allowing one power up to 75 AP with a -½ limitation or more. Each player?s character gets an unknown: Hunted: More Powerful, 11- |
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